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C&C4 is PC exclusive.
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The old missions aren't there.
The Soviets have 4 missions while the Allies and Empire have 3 each. That's the campaign.
Then you have the Yuriko campaign thingy which is 3 missions iirc and 50 challenges in the commanders challenge mode.
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*sigh*
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Seriously stop spamming.
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Sador wrote:The reaper is pretty much a useless unit in my opinion.
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I guess I'm not human.
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Sorry, but you are wrong.
You play against Reaper 17 and Traveler 59 during the TW part of KW. They where there along with the mining force.
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Hmmmm no all I can remember him saying is "I'll go get my wrench" and oh course his laugh
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CommanderT wrote:
Nahilus wrote:
CommanderT wrote:
Canadian-Troll wrote:I think it was a personal invitation for us to run amok while he was away
yeah i sensed that too
There's still steph *shifty eyes*
If we give him alcohol we are home free
Well I was out partying
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hellodean wrote:i loved the tesla trooper from ra1 aftermath/counterstrike
"shoocking!"
"burn baby burn!"
"extra cispy!"
great accent
and what was the ra1 mechanic on exactly? funny tho..
Need a jump?
No juice?
AH loved that guy
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Commander32 wrote:
stephanovich wrote:
Commander_McNash wrote:
CommanderT wrote:
Commander_McNash wrote:I am just wondering, given the comments of some people here it seems some of them quitted before Rev11 and subsecuent patches where released, perhaps explaining why is that they still perceived C&C4 as a spamfest.
your taking the sapmfest thing too literally
The spamfest has been used as the main argument against this game, something which, let's recognize, it's a bit of hypocrite position since most C&C games have always suffered of the "build this unit and win" syndrome:
Tiberian Dawn: Bike spam
Red Alert 1: Heavy/Medium tank spam
Tiberian Sun: Disk Thrower spam
Red Alert 2: Rhino/Prism tank spam
C&C3: Predator/Scorpion spam
RA3: Twinblade/PK spam
I believe most of you will agree most of your game experience has been based on spamming 1 or 2 particular types of units.
So many of those are wrong lol
but on the other hand, hes right, spamming is basicly CNC, well up until Ra3 and CnC4 that is.
Didn't say he was wrong on that and RA3 did have spamming and so does C&C4.
and tbh spam hasnt been THAT prominant in all cnc games, it was really only tiberium wars that had pure spam in it
Have you never played RA1 or 2 before?
id say ra1 was the spammiest.... it was pretty much light tank spam lol
And soviets had tesla coils and heavy tanks..................and allies mixed in some medium tanks.
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Commander_McNash wrote:
CommanderT wrote:
Commander_McNash wrote:I am just wondering, given the comments of some people here it seems some of them quitted before Rev11 and subsecuent patches where released, perhaps explaining why is that they still perceived C&C4 as a spamfest.
your taking the sapmfest thing too literally
The spamfest has been used as the main argument against this game, something which, let's recognize, it's a bit of hypocrite position since most C&C games have always suffered of the "build this unit and win" syndrome:
Tiberian Dawn: Bike spam
Red Alert 1: Heavy/Medium tank spam
Tiberian Sun: Disk Thrower spam
Red Alert 2: Rhino/Prism tank spam
C&C3: Predator/Scorpion spam
RA3: Twinblade/PK spam
I believe most of you will agree most of your game experience has been based on spamming 1 or 2 particular types of units.
So many of those are wrong lol
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ME2 and DAO.
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GDI Offense
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