| Author |
Message |
|
|
|
riptide+3 javes/ 2 PKs go around to enemies base in water, unleash and kapwn harvestors. Then recall infantry in riptides when he sends units to defend. rinse and repeat
|
 |
|
|
the tesla is OP vs Empire. If the empire has a wave of like 10 tsunamis comin at you in crush mode, and all you have is infatry, the TT cant get crushed. So send them in, and freeze a bunch of the tanks. Even if the tsunamis get their gun back, it still takes them forever to kill a TT.
TT= cant be crushed
freezes enemy vehicles
upgrades tesla tower
2-3 teslas can easily pwn 2-3 tanks
instakills infantry ( meaning send a few of these in range of natasha, or yuriko, = kapwn. tanya will **** em up. use towers for that.)
TT= ^_^
|
 |
|
|
|
thx for youtube and not gamereplays
|
 |
|
|
i thought the point was to combat the first post's small team.
Far base destroying, i would go apoc, 3 bulldogs, 2 sickles
apoc can run over anything.
3 bulls can "deter" not stop, "deter" a wave of 4 vindis. maybe destroy 1 or 2 vindis in the process depending on positioning
sickles can jump on and *** enemy infantry.
then apoc can grind conyard
and this combo is fairly cheap. Im guessing maybe a little over 3000 credits
|
 |
|
|
|
3 sickles, 2 hammers.. conscript.
|
 |
|
|
|
the apocalypse cannot be stopped
|
 |
|
|
doominator10 wrote:
Nickolas256 wrote:
firehk0515 wrote:
Ravenpaw wrote:
firehk0515 wrote:
Ravenpaw wrote:
firehk0515 wrote:
Ravenpaw wrote:
doominator10 wrote:
DarkBoy93 wrote:
fuzzy_elmo wrote:
firehk0515 wrote:
O.Malley wrote:
Ravenpaw wrote:
DarkyPwnz wrote:
venom3192 wrote:my tactic is to build up a base with defenses and then send a sputnik of into a desolet part of the map and build 5 to 7 kirovs
You lost me there.Back to training noob.
we just gonna keep doing this eh?.
thing is, you cant just immediatly build kirovs.
ok, copy the last post and continue
lol dude, I have done a kirov rush before, but it is definately a strategy for against the empire.
 MWAHAHAHAHAHAHAHA 
though I used it against a noob (a.k.a. the brutal AI) and any tank rush can quickly disable it, unless you go flak trooper spam as a defence, but that would depend on the starting credits.
Emp would just tengu spam, lol.
You would think, but it was more focused on spamming infantry than tengu spam.
Then he su... oh wait brutal, nvm 
we not doin this anymore???? it was fun
|
 |
|
|
91_Slavik wrote:cuz there's no female tesla tank
lolz
|
 |
|
|
|
imagine this.... a mirage tank with cloak. two assault destroyers with black hole armor in it. keep imagining it. now imagine your soviets, and your bullets are just dissapeering. not stop imagining it. think about it.
|
 |
|
|
|
what if tesla troopers were able to power up tesla tanks, and make the tanks slower. mmmmmmmmmmmmmmmmmmmmmmmmm. fun
|
 |
|
|
|
put time nomb near refs and super pp, follow up with a few vindis and centurys and thats GG
|
 |
|
|
first off, tengus aren't technically "amphibious" since they float. but, in accordance with everyone else's comments, no.
though i do think it would be great to have sting rays and transports able to come from both factories.
|
 |
|
|
|
just to let you know, defences cant do squat against artillery. no matter how good your defences are, 1 artillery can **** it.
|
 |
|
|
Clarkey wrote:
Galgus wrote:Unless I am mistaken, units only get a weapon boost when at full experience. If this is true, then it would mostly be extra armor for the Cryo that lived through a battle, if it is not please correct me.
The full explanation is here: http://www.gamereplays.org/redalert3/portals.php?show=page&name=red-alert-3-totw-veterancy
but basically,
Veteran:
25% additional damage a shot
Elite:
25% additional damage a shot from Veteran rank up
25% additional health
Heroic:
25% additional damage a shot from Veteran rank up
25% additional health from Elite rank up
25% additional range
25% additional vision
20% faster rate of fire
300% harder to suppress if infantry
Self Healing
Immune to bribes
Immune to roar/bark
that apoc tank animation is OMG WTH
|
 |
|
|
|
if you are doin a low credit start build, vs empire, I say go for fast cryo. they have no early game anti air, and you can buy time to get refs and tech with like 2 vindis
|
 |
|
|