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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/4/09 8:15:52 AM
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Oathbreaker
Fanatic
Joined: 2/12/09 4:06:20 PM
Messages: 2592
Location: My secret British Moonbase
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i changed it to unit_build and it is fine. i have made a new faction based on futureTec and i can build it but when i play it it loads about 3/4 then stops and after a minute i get a message that it "has stopped working"
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Ruler of the world. You just dont know it yet.
All hail the almighty Oaths Cat |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/4/09 8:25:09 AM
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Overmind
Fanatic
Joined: 11/17/08 8:15:34 AM
Messages: 2712
Location: Classified
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There are tons of things that can go wrong there. A lot of code can seem fine during compilation and cause crashes later. That's the bad part about compilation...it's mostly good for the syntax errors detection.
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Let the future tell the truth, and evaluate each one according to his work and accomplishments.
The present is theirs; the future, for which I have really worked, is mine. |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/4/09 3:44:07 PM
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Oathbreaker
Fanatic
Joined: 2/12/09 4:06:20 PM
Messages: 2592
Location: My secret British Moonbase
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like what? and how do i find/ correct it?
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Ruler of the world. You just dont know it yet.
All hail the almighty Oaths Cat |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/5/09 9:55:21 AM
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Oathbreaker
Fanatic
Joined: 2/12/09 4:06:20 PM
Messages: 2592
Location: My secret British Moonbase
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i think ive found it but i dont know how to solve it. when building it i get loads of warnings. like:
Warning:Unknown asset 'game object: futureTec airfield 'referanced from 'logiccommand:Command_constructFutureTecAirfield' in file://C:\RA3 mod skd\mods\new age\data\logiccommand.xml.
i also get ones that say this but logiccommand at the start with structures. i get 3 copies as well.
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Ruler of the world. You just dont know it yet.
All hail the almighty Oaths Cat |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/6/09 6:02:47 AM
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kiwicommando
Joined: 5/6/09 6:01:12 AM
Messages: 2
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Can I ask if I can play a mod if my version is still 1.0?
There is no mod button to choose on the control center
I did not patch it up cuz my RA3 goes haywire when I patch it
It will only allow me to play the game once then it wont launch again???
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/6/09 6:19:56 AM
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jonwil
Peacekeeper
Joined: 11/6/08 1:37:34 PM
Messages: 236
Location: Australia
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You cannot play mods with 1.0 no. You need 1.09 or 1.10
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/7/09 7:59:20 PM
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kiwicommando
Joined: 5/6/09 6:01:12 AM
Messages: 2
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Any ideas what's going on if the patch causes my RA3 to go haywire?
It keeps saying if I can reauthorise the game if i restart it
but i just can play the *** thing every time I patch it
Im on Windows Vista Ultimate btw
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/9/09 3:28:46 PM
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Oathbreaker
Fanatic
Joined: 2/12/09 4:06:20 PM
Messages: 2592
Location: My secret British Moonbase
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How do you add a fourth build line as in uprising? i have the aptui but dont know how to use it
This message was edited 1 time. Last update was at 5/9/09 3:28:56 PM
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Ruler of the world. You just dont know it yet.
All hail the almighty Oaths Cat |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/13/09 2:58:42 AM
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Glacial
Peacekeeper
Joined: 11/12/08 5:49:28 PM
Messages: 124
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Download the APTUI.
Put its entire contents into your modifications /data directory.
Go into the XML's and change called 'SampleMod' to the name of your mod.
And you're set.
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/16/09 12:14:37 PM
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Mutasem
Peacekeeper
Joined: 5/11/09 3:55:43 PM
Messages: 134
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are there an an Mod SDK Tutorials with some pic
bec im not under standa any thing
This message was edited 1 time. Last update was at 5/16/09 12:15:26 PM
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/16/09 12:17:44 PM
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Mutasem
Peacekeeper
Joined: 5/11/09 3:55:43 PM
Messages: 134
Offline
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plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/16/09 5:04:45 PM
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Xenasis
Veteran Infantry
Joined: 1/28/09 10:06:04 PM
Messages: 504
Location: Sappin your sentry
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In EvilConker's Sound Tutorial, do the new sounds have to be .wav files, or can they be .wma (what im going to be using) or whatever really
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Nahilus wrote:Aircraft carriers are made of cardboard.
N00B - The only "word" in the dictionary with numbers in it......
GLaDOS wrote:In laymans terms - Speedy thing goes in, Speedy thing goes out
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/16/09 8:51:01 PM
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EvilConker
Fanatic
Joined: 11/22/08 12:30:31 AM
Messages: 3181
Location: An Evil Tree
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They MUST be .wavs, no exceptions.
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I'm baaaaaaack
You cannot escape the conker. |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/16/09 9:00:38 PM
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Xenasis
Veteran Infantry
Joined: 1/28/09 10:06:04 PM
Messages: 504
Location: Sappin your sentry
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EvilConker wrote:They MUST be .wavs, no exceptions.
dang it, btw how did you record Microsoft Sam in .wav format, even more, how do you record ANYTHING in .wav format, have you got any special software?
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Nahilus wrote:Aircraft carriers are made of cardboard.
N00B - The only "word" in the dictionary with numbers in it......
GLaDOS wrote:In laymans terms - Speedy thing goes in, Speedy thing goes out
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 5/17/09 10:00:47 AM
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Phoib
Joined: 5/17/09 9:51:39 AM
Messages: 19
Location: Amsterdam
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You can record it in .wma, and use a converter to turn it into .wav
Winamp does a good job with that.
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