Joined: 11/3/08 10:39:19 PM
Messages: 1649
Location: 38.5 miles from EALA
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The mod I have posted has a corrupted file and I have decided to clean this thread. Since I can no longer be in here posting or editing posts, it's most likely I'll be banned from this forum permanently after the C&C4 beta expiration, unless if that logging in bug is issued and fixed.
I thank the people who formerly supported me in all those C&C activities and I bid farewell to my old user account here.
This message was edited 4 times. Last update was at 3/4/10 6:04:29 PM
Joined: 11/3/08 10:39:19 PM
Messages: 1649
Location: 38.5 miles from EALA
Offline
havoc_91 wrote:good, now that this mod is released will you leave for good now
I am not leaving yet Havoc , until the full RA3 Reloaded mod and all Uprising unit source codes/art assets are released.When I leave this forum, so will the rest of the other CNC websites I have been to.... and I am not finished with them yet. I am also not done modding with RA3 as my stickied threads of the WB/MOD SDK FAQS for both C&C3 and RA3 aren't finished in the meantime.
why dont you post this on moddb
and give soviets another aa tank or add it to the apoc tank and also 2op unit or 1 super unit
EDIT:future tank cant damage freindly units
This message was edited 1 time. Last update was at 2/6/10 7:11:26 PM
Joined: 11/3/08 10:39:19 PM
Messages: 1649
Location: 38.5 miles from EALA
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Update on the first post. The mod has been finalized, and I am back.
I was having trouble logging in as Zocom7 at the time. But since this thread was originally started by the original me, I came back to edit this for a final update. At least I still qualify for the CNC4 beta and manage to log back in without a message.