| Author |
Message |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/12/09 11:00:47 PM
|
Jackal16
Joined: 11/16/08 7:51:57 PM
Messages: 59
Offline
|
It applies to any code that has been copied from the tutorial.
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/13/09 2:43:23 PM
|
zedoburro
Veteran Infantry
Joined: 12/19/08 11:25:18 PM
Messages: 540
Offline
|
all of the quotes were blue and real...
also microsoft expression says its right but it doesnt work still
|
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/13/09 2:43:48 PM
|
zedoburro
Veteran Infantry
Joined: 12/19/08 11:25:18 PM
Messages: 540
Offline
|
i have no idea why i can't get a mod working
|
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/13/09 3:28:37 PM
|
Jackal16
Joined: 11/16/08 7:51:57 PM
Messages: 59
Offline
|
What are you trying to add to the mod?
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/13/09 3:34:41 PM
|
Jackal16
Joined: 11/16/08 7:51:57 PM
Messages: 59
Offline
|
Added a new tutorial which shows how to change special power templates. Thanks to Overmind for this.
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/13/09 11:11:32 PM
|
Wully-16
Joined: 4/13/09 11:10:49 PM
Messages: 10
Offline
|
How do u start the ra3 command/control centre????
im stumped
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/13/09 11:15:53 PM
|
Wully-16
Joined: 4/13/09 11:10:49 PM
Messages: 10
Offline
|
rite i got the control centre bit from sumone else but now when i start the game browser it crashes the control centre
btw im running vista if tht helps
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/13/09 11:19:38 PM
|
Wully-16
Joined: 4/13/09 11:10:49 PM
Messages: 10
Offline
|
btw i went back over the thread and i wud like to point out tht my game browser wont start atall so i cant install the mod atall
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/13/09 11:26:07 PM
|
videogmer314
Commando
Joined: 11/6/08 9:40:32 PM
Messages: 6228
Location: Anywhere
Offline
|
Wully-16 wrote:rite i got the control centre bit from sumone else but now when i start the game browser it crashes the control centre
btw im running vista if tht helps
Delete your last replay.
|
Anonymous wrote:Never underestimate the power of human stupidity.
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/14/09 10:25:18 AM
|
greenP
Fanatic
Joined: 11/3/08 10:19:30 PM
Messages: 3892
Offline
|
thanks a lot agine this time to overmind
guys how do you think about my last question ?
How to change riot shield on molotov coctail?
I need this just for practice . I have try that with copy from conscript but not much happend . Basicly just like with main weapon . Main weapon shooting style change but weapon itself dont . Also laser is not there between weapon and object.
What kind of file do i need include and how to recognize them ? Or maybe it is just in unit xml draw codes?
guys what is this
NOT_ATTRACTED_BY_MAGNETS
I am looking for a way to stop hammer leach on garisonable builidings but i guess its to hard right now for me. Well this is just my first step on the way to change healing on % armor bonus on hammer. alrdy fail eh anyway if anyone got any tip pleas post here or pm me . pls pls pls.
i was looking in specialpowertemplets in weapon on other units but i think evrything can atack neutral garisonable building .
This message was edited 1 time. Last update was at 4/14/09 11:02:59 AM
|
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/14/09 1:27:17 PM
|
Overmind
Fanatic
Joined: 11/17/08 8:15:34 AM
Messages: 2712
Location: Classified
Offline
|
I've noticed NOT_ATTRACTED_BY_MAGNETS; it's used by the vacuum imploder warhead when detonating. You wouldn't want an Apocalypse tank tractor-beaming around a vacuum explosion, would you ?
For what you want with the Hammer beam, use ObjectFilter function with NEUTRAL to exclude attack vs. netural structures.
A problem would be that structures could change status from NEUTRAL to ENEMY once enemy infantry garrisons them.
Better to field-test this, tho'.
This message was edited 2 times. Last update was at 4/14/09 1:30:18 PM
|
Let the future tell the truth, and evaluate each one according to his work and accomplishments.
The present is theirs; the future, for which I have really worked, is mine. |
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/14/09 2:45:37 PM
|
greenP
Fanatic
Joined: 11/3/08 10:19:30 PM
Messages: 3892
Offline
|
in unit.xml or weapon.xml ? or special ?
also can this work if i put "neurtal" in unit xml
<!-- beam on -->
<ToggleState
...
NeverUseWhenTargetIsAnyKindOf="infantry"
and how to make space betewen infantry and neutral just space or some _ or , or close and open " " , " " ?
i am pretty confused about that but anyway last info would help me in future i am sure.
Other question
do i need in objectfilter include ships? do they have they own CAPSED comand?
and include time bomb? hmmm i think i do need that but i thought its always better ask.
dont think i am not testing without question it is just good to know from someone expirienced .
last Update/edit, i did that:
ObjectFilter
Rule="ANY"
Include="VEHICLE SHIP HUGE_VEHICLE TIME_BOMB"
Exclude="AIRCRAFT"
StatusBitFlagsExclude="SUBMERGED AIRBORNE_TARGET UNDER_IRON_CURTAIN NEUTRAL">
</ObjectFilter>
not working
i also have try add NEUTRAL as excludething, into exclude and i try to exclude (all) STRUCTURE . When i add neutral anywhere ModBuild fail , and adding " structure " make mod build but have no effect.
due to time i need to give up so i hope for some tips later or tomorow.
btw . Thanks for any help u got free beers someday
This message was edited 5 times. Last update was at 4/14/09 4:17:21 PM
|
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/14/09 10:37:09 PM
|
vileelf
Peacekeeper
Joined: 3/18/09 12:41:33 AM
Messages: 125
Offline
|
im pretty sure the not attracted by magnets means the unit does not get sucked up into magnetic satalite
|
Red Alert 3 Undecided
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/15/09 12:35:40 AM
|
Wully-16
Joined: 4/13/09 11:10:49 PM
Messages: 10
Offline
|
videogmer314 wrote:
Wully-16 wrote:rite i got the control centre bit from sumone else but now when i start the game browser it crashes the control centre
btw im running vista if tht helps
Delete your last replay.
no offence but i dont see how this helps. wont it change the whole game even if it works. coz is i wanted to play normal mode after thn i wud be scr*wed
|
|
|
 |
![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 4/15/09 2:29:08 AM
|
videogmer314
Commando
Joined: 11/6/08 9:40:32 PM
Messages: 6228
Location: Anywhere
Offline
|
Wully-16 wrote:
videogmer314 wrote:
Wully-16 wrote:rite i got the control centre bit from sumone else but now when i start the game browser it crashes the control centre
btw im running vista if tht helps
Delete your last replay.
no offence but i dont see how this helps. wont it change the whole game even if it works. coz is i wanted to play normal mode after thn i wud be scr*wed
Just try it. The issue with the game browser crashing is usually an error with a corrupted LastReplay.ra3replay file.
|
Anonymous wrote:Never underestimate the power of human stupidity.
|
|
|
 |
|
|