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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 9/11/09 8:10:39 AM
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Slye_Fox
Veteran Infantry
Joined: 12/17/08 4:43:45 PM
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Location: London, UK
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I seem to have encountered a weird bug in the SDK or something.
I have copied the soviet reactor and changed the name and base stats, nothing big.
But when it's build up is done, the game crashes.
And it's only with power structures + soviet build system that I have this problem.
Other structures(e.g. barracks) work perfectly fine.
it's just the power plant that does this in my 2 mods that use this system.
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 9/11/09 8:53:19 AM
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Dibelius86
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Joined: 4/6/09 9:41:16 AM
Messages: 364
Location: Germany
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w00t. I also copied the Soviet reactor and changed it to what I want without any issues, and I'm sure others did as well.
code?
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You are AMAZING ... no, not YOU |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 9/11/09 7:02:12 PM
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Slye_Fox
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Messages: 590
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 9/15/09 6:45:44 AM
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Slye_Fox
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Messages: 590
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bump
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 9/15/09 7:51:44 AM
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Dibelius86
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Joined: 4/6/09 9:41:16 AM
Messages: 364
Location: Germany
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something wrong with your model? the rest seems ok to me. maybe test your model with another (working) game object.
+ get rid of any unused model and animation state... just in case.
This message was edited 2 times. Last update was at 9/15/09 7:54:18 AM
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You are AMAZING ... no, not YOU |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/3/09 7:12:58 PM
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Slye_Fox
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Messages: 590
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I just can't figure this out.
I have literally just copied the soviet power plant and still get a crash.
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/4/09 1:04:32 AM
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vileelf
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Joined: 3/18/09 12:41:33 AM
Messages: 119
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you deleted a large amount of animations im pretty sure for a soviet building scaffolding and platform draws are pretty important
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Red Alert 3 Undecided
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/4/09 2:43:32 AM
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Slye_Fox
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I don't see how.
Being that game crashes after the build up animation is done.
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/4/09 9:14:08 PM
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vileelf
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Joined: 3/18/09 12:41:33 AM
Messages: 119
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try removing this behavior it references the scaffolding code you deleted
This message was edited 2 times. Last update was at 11/4/09 9:15:51 PM
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Red Alert 3 Undecided
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/4/09 10:29:28 PM
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Slye_Fox
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Messages: 590
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nope, still crashes
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/5/09 2:09:26 AM
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vileelf
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Joined: 3/18/09 12:41:33 AM
Messages: 119
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maby you need to include the draw particles section that's the best i can come up with
This message was edited 1 time. Last update was at 11/5/09 2:10:13 AM
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Red Alert 3 Undecided
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/6/09 9:15:45 PM
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CommieDog
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Joined: 11/4/08 11:36:44 AM
Messages: 250
Location: Alaska
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I vaguely remember having some trouble with the <Define> element for a new unit that had the same name as another <Define> in another file. Perhaps changing the name of SOVIET_POWERPLANT_LOCAL_UNPACK_TIME to something else would fix your problem.
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C&C 4: Making Generals look like orthodox C&C |
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/6/09 9:41:35 PM
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Slye_Fox
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Messages: 590
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I did that before, still got the crash.
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/6/09 10:37:41 PM
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vileelf
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Joined: 3/18/09 12:41:33 AM
Messages: 119
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i know this is far fetched but try adding this back
<ProjectedBuildabilityInfo
Radius="180"
BuildPlacementTypes="MAIN_STRUCTURE OTHER_STRUCTURE" />
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Red Alert 3 Undecided
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![[Post New]](/jforum/templates/cnc/images/icon_minipost_new.gif) 11/6/09 11:09:34 PM
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Slye_Fox
Veteran Infantry
Joined: 12/17/08 4:43:45 PM
Messages: 590
Location: London, UK
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Nope, no change
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